Progression update 23-10-2024
It has been a very hot minute since I wrote a update. At the moment I am working on migrating the code from the MonoGame setup to a more Unity approach. And while doing so I have added some more extra's like this splash screen:
But that isn't all that I did. I changed how the loading and saving works, well sorta. I am now using a more menu style approach and the scrolling is actually scrolling... instead of using buttons:
In this example I only have a few items to load, but it gets the job done. As for the game it self, there is some improvements as well. It is still a work in progress, but the first map as well as all the data handling is all taken care of, so once the migration is done the rest will soon follow:
Now this may not be a lot of work to show for, but there is a lot of programming going on in the back. I am also working on assets and there was the 2-week game jam I was working on. Steam will be picked up from here on out and more stuff will be coming in the next few months.
Get Swords and Spells
Swords and Spells
A 2D top-down RPG set in a high-fantasy world.
Status | In development |
Author | QTKittE |
Genre | Role Playing, Adventure |
Tags | 2D, Fantasy, Text based |
Languages | English |
More posts
- WIP A0.7.X+Mar 06, 2024
- Alpha 0.7.0Jan 02, 2024
- Alpha 0.6.15Jul 10, 2023
- Alpha 0.6.14 ReleaseMay 22, 2023
- Alpha 0.6.11Apr 20, 2023
- Hotfix for 0.6.10Apr 10, 2023
- Update 0.6.10 and road map for upcoming releases!Apr 09, 2023
- Alpha 0.69 (Nice!)Mar 14, 2023
- Alpha 0.67Dec 30, 2022
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