Alpha v06: Resting and conditions
In this update a new mechanic is introduced. Travelling and and not resting will impact the character, so one needs to rest from time to time. To incorporate this, game time was also added as well as conditions and status effects on the player. Effects where already build into the game, but these where mostly build around boosting the character. The conditions can only be cured by either sleeping or through a spell, potion or finding a healer that can get rid of the condition. At the moment there aren't any potions nor healers, but this will be added later.
In this build, a new way store data is introduced. This means that next update will be all about the how the data is stored and it should be easier to store said data. It also makes it possible to create an android version for this game, but it will not be available in the game store just yet.
See below for the full list of changes and fixes:
Changes:
Use effects for enchantments
make enchantments depended on item level (rarity)
Save and load active effects and their timers
Add timer for menus so text can be read before disappearing
When an item is used again, add the time the effect timer
Now showing when character hasn't learned the proper skill for the equipment.
Added fists as extra weapon for unarmed combat.
Added in-game time
Added resting mechanics as well as buffs and debuffs tied to resting
Text is now confined to a fixed area, this is for both stats and buttons
Fixes:
Fixed the issue where text will appear even thou it shouldn't
Fixed an issue when buttons would be pressed too fast after the first click
Fixed an issue where items were not added correctly to the list of consumables
Fixed an issue where when a skill was learned, the menu would go back to the explore menu
Fixed an issue where buying a non enchanted weapon or armour would result in no reduction of gold
Fixed the issue where typing the name for the character would be each new letter on a new line
Limit store items to buy 1 only.... AGAIN.....
Files
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Swords and Spells
A 2D top-down RPG set in a high-fantasy world.
Status | In development |
Author | QTKittE |
Genre | Role Playing, Adventure |
Tags | 2D, Fantasy, Text based |
Languages | English |
More posts
- Progression update 23-10-202450 days ago
- WIP A0.7.X+Mar 06, 2024
- Alpha 0.7.0Jan 02, 2024
- Alpha 0.6.15Jul 10, 2023
- Alpha 0.6.14 ReleaseMay 22, 2023
- Alpha 0.6.11Apr 20, 2023
- Hotfix for 0.6.10Apr 10, 2023
- Update 0.6.10 and road map for upcoming releases!Apr 09, 2023
- Alpha 0.69 (Nice!)Mar 14, 2023
- Alpha 0.67Dec 30, 2022
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